From 25c5eac5e6ca1035db1eddd7bea9ac78531da57e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 28 Dec 2023 11:23:49 -0500 Subject: Delete manuals! Good riddance! These are hosted on files.dthompson.us now! --- manuals/sly/Live-Reloading.html | 101 ---------------------------------------- 1 file changed, 101 deletions(-) delete mode 100644 manuals/sly/Live-Reloading.html (limited to 'manuals/sly/Live-Reloading.html') diff --git a/manuals/sly/Live-Reloading.html b/manuals/sly/Live-Reloading.html deleted file mode 100644 index e4ebf96..0000000 --- a/manuals/sly/Live-Reloading.html +++ /dev/null @@ -1,101 +0,0 @@ - - - - - -Sly: Live Reloading - - - - - - - - - - - - - - - - - - - - -
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4.6.2 Live Reloading

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(use-modules (sly utils live-reload))
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The live-reload module enables Sly programs to react to changes in the -file system and reload assets automatically, which is useful when -using external programs such as an image editor or map editor. This -makes it easy to see the changes made to game assets quickly. -

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Function: live-reload proc [polling-interval]
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Return a new procedure that re-applies proc whenever the -associated file is modified. The new procedure returns a signal -(see Signals) that contains the return value of proc. The -first argument to proc must be a file name string. -

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A simple polling method is used to test for updates. Files are polled -every polling-interval ticks (120 by default). -

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