From 25c5eac5e6ca1035db1eddd7bea9ac78531da57e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 28 Dec 2023 11:23:49 -0500 Subject: Delete manuals! Good riddance! These are hosted on files.dthompson.us now! --- manuals/haunt/Assets.html | 127 ---------------------------------------------- 1 file changed, 127 deletions(-) delete mode 100644 manuals/haunt/Assets.html (limited to 'manuals/haunt/Assets.html') diff --git a/manuals/haunt/Assets.html b/manuals/haunt/Assets.html deleted file mode 100644 index e0d30fd..0000000 --- a/manuals/haunt/Assets.html +++ /dev/null @@ -1,127 +0,0 @@ - - - - - - -Assets (Haunt Reference Manual) - - - - - - - - - - - - - - - - - - - -
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5.5 Assets

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(use-modules (haunt asset))
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Assets represent files on disk that should be copied verbatim to a -site’s output directory. Common types of assets include CSS, -JavaScript, images, and fonts. -

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Scheme Procedure: make-asset source target
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Create a new asset object. The source and target -arguments are file names that are relative to a site source and target -directory, respectively (see Sites). -

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Scheme Procedure: asset? object
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Return #t if object is an asset object. -

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Scheme Procedure: asset-source asset
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Return the source file name for asset. -

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Scheme Procedure: asset-target asset
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Return the target file name for asset. -

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Scheme Procedure: install-asset asset prefix
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Install the source file of asset into the target directory -within prefix. -

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Scheme Procedure: directory-assets directory keep? dest
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Create a list of asset objects to be stored within dest for all -files in directory that match keep?, recursively. -

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