From 25c5eac5e6ca1035db1eddd7bea9ac78531da57e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 28 Dec 2023 11:23:49 -0500 Subject: Delete manuals! Good riddance! These are hosted on files.dthompson.us now! --- manuals/guile-sdl2/Rendering.html | 336 -------------------------------------- 1 file changed, 336 deletions(-) delete mode 100644 manuals/guile-sdl2/Rendering.html (limited to 'manuals/guile-sdl2/Rendering.html') diff --git a/manuals/guile-sdl2/Rendering.html b/manuals/guile-sdl2/Rendering.html deleted file mode 100644 index 1d78865..0000000 --- a/manuals/guile-sdl2/Rendering.html +++ /dev/null @@ -1,336 +0,0 @@ - - - - - - -Rendering (Guile-SDL2) - - - - - - - - - - - - - - - - - - - -
-

-Next: , Previous: , Up: API Reference   [Contents][Index]

-
-
-

3.7 Rendering

- -
-
(use-modules (sdl2 render))
-
- -
-
Procedure: make-renderer window [#:optional flags='(accelerated vsync)]
-

Return a new renderer for window created with the options specified -in flags, a list of symbols. The valid symbols that may appear in -flags are: -

-
    -
  • software, to use a software renderer fallback -
  • accelerated, to use hardware acceleration -
  • vsync, to synchronize rendering with the monitor’s refresh rate -
  • texture, for render to texture support -
-
- -
-
Procedure: renderer? r
-

Return #t if r is a renderer. -

- -
-
Procedure: delete-renderer! renderer
-

Delete the rendering context renderer. -

- -
-
Procedure: call-with-renderer renderer proc
-

Call proc, passing it renderer and closing renderer upon exit -of proc. -

- -
-
Procedure: clear-renderer renderer
-

Clear the rendering target renderer with the current drawing color. -

- -
-
Procedure: present-renderer renderer
-

Display renderer. -

- -
-
Procedure: renderer-integer-scale renderer
-

Returns #t if renderer currently uses integer scaling and -#f otherwise. Integer scaling can be used together with -logical size to effectively restrict the drawing region to an area -even if the window is larger than that. -

- -
-
Procedure: set-renderer-integer-scale! renderer enable?
-

If enable? is #t, enable integer scaling, otherwise -disable it. -

- -
-
Procedure: renderer-logical-size renderer
-

Return the current logical size used by renderer. -

- -
-
Procedure: set-renderer-logical-size! renderer width height
-

Set the logical size of renderer to width x height. -

- -
-
Procedure: renderer-scale renderer
-

Return the scaling factors (X Y) used by renderer to -scale coordinates. -

- -
-
Procedure: set-renderer-scale! renderer scale-x scale-y
-

Set the factors by which renderer scales coordinates according -to the scaling factors scale-x and scale-y. -

- -
-
Procedure: renderer-viewport renderer
-

Return the rectangle that renderer currently draws on. If the -entire region is used, all values of that rectangle will be 0. -

- -
-
Procedure: set-renderer-viewport! renderer rect
-

Set the drawing area for renderer to rect. -

- -
-
Procedure: render-copy renderer texture [#:angle 0] [#:srcrect] [#:dstrect] [#:center]
-

Copy texture to the rendering target of renderer. -

- -
-
Procedure: set-renderer-draw-color! renderer r g b a
-

Set color of renderer to the 32-bit color defined by the 8-bit -color channels r, g, b, a. Each color channel -value is in the range [0, 255]. -

- -
-
Procedure: set-renderer-draw-blend-mode! renderer blend-mode
-

Set blend mode of renderer to blend-mode. See Blend Modes for more information. -

- -
-
Procedure: set-renderer-target! renderer texture
-

Sets the render target for renderer to texture, making all -comming draw requests redirect to texture. -

-

Pass #f to reset it to the default target. -

- -
-
Procedure: renderer-target renderer
-

Returns the current render target of renderer or #f if -it’s a texture. -

- -
-
Procedure: draw-line renderer x1 y1 x2 y2
-

Draw a line from (x1, y1) to (x2, y2) on the -current rendering target of renderer. -

- -
-
Procedure: draw-lines renderer points
-

Draw a series of connected lines from points on the current -rendering target of renderer. Optionally, for best performance, -points may instead be a bytevector packed with signed 32 bit -integers, 2 per point (x and y). -

- -
-
Procedure: draw-point renderer x y
-

Draw a point at (x, y) on the current rendering target -of renderer. -

- -
-
Procedure: draw-points renderer points
-

Draw a multiple points from points on the current rendering -target of renderer. Optionally, for best performance, -points may instead be a bytevector packed with signed 32 bit -integers, 2 per point (x and y). -

- -
-
Procedure: draw-rect renderer rectangle
-

Draw the outline of rectangle onto renderer. -

- -
-
Procedure: draw-rects renderer rects
-

Draw the outline of all rects in the list rects onto -renderer. Optionally, for best performance, rects may -instead be a bytevector packed with signed 32 bit integers, 4 per rect -(x, y, width, height). -

- -
-
Procedure: fill-rect renderer rectangle
-

Fill rectangle onto renderer. -

- -
-
Procedure: fill-rects renderer rects
-

Fill the list rects onto renderer. Optionally, for best -performance, rects may instead be a bytevector packed with -signed 32 bit integers, 4 per rect (x, y, width, height). -

- -
-
Procedure: make-texture renderer format access width height
-

Returns a new texture for renderer with pixel format. -access is one of the symbols: -

-
    -
  • static, changes rarely, not lockable -
  • streaming, changes frequently, lockable -
  • target, can be used as a render target -requires that renderer was created with the texture flag. -
-
- -
-
Procedure: query-texture texture
-

Return 4 values for the format, access, width and height of a texture. -

- -
-
Procedure: surface->texture renderer surface
-

Convert surface to a texture suitable for renderer. -

- -
-
Procedure: delete-texture! texture
-

Free the memory used by texture. -

- -
-
Procedure: update-texture texture rect pixels pitch
-

Update the subsection of texture defined by rect with new -pixel data in the pixels bytevector. pitch represents the -number of bytes in a row of pixel data, including any padding between -rows. This is a fairly slow process: Better to use the lock/unlock -mechanism in streaming textures. -

- -
-
Procedure: texture-color-mod texture
-

Get color mod of texture as a list of the integers. -

- -
-
Procedure: texture-alpha-mod texture
-

Get alpha mod of texture as a single integer. -

- -
-
Procedure: set-texture-color-mod! texture r g b
-

Set the color mod of texture. -

- -
-
Procedure: set-texture-alpha-mod! texture a
-

Set the alpha mod of texture. -

- -
-
Procedure: set-texture-blend-mode! texture blend-mode
-

Set the blend of texture to blend-mode. See Blend Modes for more information. -

- -
-
-

-Next: , Previous: , Up: API Reference   [Contents][Index]

-
- - - - - -- cgit v1.2.3