From ce9d6e8ad28b2d84d1a292a871c23b66a4654b54 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 13 Apr 2021 11:30:50 -0400 Subject: Add new guile-sdl2 and chickadee releases. --- manuals/guile-sdl2/Hints.html | 116 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 manuals/guile-sdl2/Hints.html (limited to 'manuals/guile-sdl2/Hints.html') diff --git a/manuals/guile-sdl2/Hints.html b/manuals/guile-sdl2/Hints.html new file mode 100644 index 0000000..433ff00 --- /dev/null +++ b/manuals/guile-sdl2/Hints.html @@ -0,0 +1,116 @@ + + + + + + +Hints (Guile-SDL2) + + + + + + + + + + + + + + + + + + + +
+

+Previous: , Up: API Reference   [Contents][Index]

+
+
+

3.12 Hints

+ +
+
(use-modules (sdl2 hints))
+
+ +
+
Procedure: get-hint hint
+

Get the string value of hint or #f if if hint is unset. +

+ +
+
Procedure: set-hint! hint value [priority]
+

Set hint to value at priority level priority. +priority can be one of the symbols default, normal or +override and defaults to normal. +value will automatically be converted to a string if it is a boolean +or a number. +

+ +

Inside SDL2, the macro SDL_HINT_SOME_HINT corresponds to the +environment variable SDL_SOME_HINT. In Guile-SDL2, this hint would be +represented by the symbol some-symbol. +

+ + + + + -- cgit v1.2.3