From 03072ef67af0623758a660e2cd3fb5e153133efa Mon Sep 17 00:00:00 2001 From: David Thompson Date: Wed, 24 May 2023 08:09:03 -0400 Subject: Update chickadee manual. --- manuals/chickadee/Viewports.html | 41 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 21 deletions(-) (limited to 'manuals/chickadee/Viewports.html') diff --git a/manuals/chickadee/Viewports.html b/manuals/chickadee/Viewports.html index 804b226..c60adc3 100644 --- a/manuals/chickadee/Viewports.html +++ b/manuals/chickadee/Viewports.html @@ -1,6 +1,6 @@ - - + --> + - + Viewports (The Chickadee Game Toolkit) - - - - - - - - - - - + + + + + + + + + + + - + @@ -84,7 +84,7 @@ ul.no-bullet {list-style: none}

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5.3.15 Viewports

A viewport represents a subset of the screen (or framebuffer). When @@ -93,8 +93,7 @@ viewport. These aren’t often needed, and Chickadee’s default viewpo occupies the entire screen, but there are certain situations where they are useful. For example, a split-screen multiplayer game may render to two different viewports, each occupying a different half of -the screen. For information about how to set the current viewport, -see with-viewport in Rendering Engine. +the screen.

The (chickadee graphics viewport) module provides the following API: -- cgit v1.2.3