From ce9d6e8ad28b2d84d1a292a871c23b66a4654b54 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 13 Apr 2021 11:30:50 -0400 Subject: Add new guile-sdl2 and chickadee releases. --- manuals/chickadee/Vectors.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'manuals/chickadee/Vectors.html') diff --git a/manuals/chickadee/Vectors.html b/manuals/chickadee/Vectors.html index a6eb7ec..ff07e2f 100644 --- a/manuals/chickadee/Vectors.html +++ b/manuals/chickadee/Vectors.html @@ -107,8 +107,8 @@ used to cut down on typing:
(define v (vec2+ #v(1 2) #v(3 4)))
 
-

2.2.2.1 A Note About Performance

- +

A Note About Performance +

A lot of time has been spent making Chickadee’s vector operations perform relatively efficiently in critical code paths where excessive garbage generation will cause major performance issues. The general @@ -119,7 +119,7 @@ order to take advantage of optimizations relating to floating point math operations. The downside is that since these are not pure functions, they do not compose well and create more verbose code.

-

2.2.2.2 2D Vectors

+

2.2.2.1 2D Vectors

Procedure: vec2 x y
@@ -225,7 +225,7 @@ subtracting x, a 2D vector or a scalar. multiplying it by x, a 2D vector or a scalar.

-

2.2.2.3 3D Vectors

+

2.2.2.2 3D Vectors

Procedure: vec3 x y
-- cgit v1.2.3