From 25c5eac5e6ca1035db1eddd7bea9ac78531da57e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 28 Dec 2023 11:23:49 -0500 Subject: Delete manuals! Good riddance! These are hosted on files.dthompson.us now! --- manuals/chickadee/The-Listener.html | 141 ------------------------------------ 1 file changed, 141 deletions(-) delete mode 100644 manuals/chickadee/The-Listener.html (limited to 'manuals/chickadee/The-Listener.html') diff --git a/manuals/chickadee/The-Listener.html b/manuals/chickadee/The-Listener.html deleted file mode 100644 index a6f5ab3..0000000 --- a/manuals/chickadee/The-Listener.html +++ /dev/null @@ -1,141 +0,0 @@ - - - - - - -The Listener (The Chickadee Game Toolkit) - - - - - - - - - - - - - - - - - - - -
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5.4.3 The Listener

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The listener is a collection of global state that represents the -player within the 3D sound model. For games that do not need 3D sound -modeling, manipulating the listener’s master volume is the only -interesting thing to do here. -

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Procedure: listener-volume
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Return the current master volume of the listener. -

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Procedure: listener-position
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Return the current position of the listener. -

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Procedure: listener-velocity
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Return the current velocity of the listener. -

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Procedure: listener-orientation
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Return the current orientation of the listener. -

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Procedure: set-listener-volume! volume
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Set the listener’s master volume to volume, a value in the range [0, -1]. -

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Procedure: set-listener-position! position
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Set the listener’s position to the 3D vector position. -

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Procedure: set-listener-velocity! velocity
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Set the listener’s velocity to the 3D vector velocity. -

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Procedure: set-listener-orientation! at up
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Set the listener’s orientation to the 3D vectors at and -up. -

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