From 7fe48853acbd376cdd9c701d6d37acc2784d130d Mon Sep 17 00:00:00 2001 From: David Thompson Date: Mon, 23 Jan 2017 21:44:37 -0500 Subject: Add Chickadee manual. --- manuals/chickadee/Textures.html | 97 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 manuals/chickadee/Textures.html (limited to 'manuals/chickadee/Textures.html') diff --git a/manuals/chickadee/Textures.html b/manuals/chickadee/Textures.html new file mode 100644 index 0000000..a31d6fb --- /dev/null +++ b/manuals/chickadee/Textures.html @@ -0,0 +1,97 @@ + + + + + +The Chickadee Game Toolkit: Textures + + + + + + + + + + + + + + + + + + + + +
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2.4.4 Textures

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Scheme Procedure: load-image file [#:min-filter nearest]
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[#:mag-filter nearest] [#:wrap-s repeat] [#:wrap-t repeat] +

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Load the image data from file and return a new texture object. +

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min-filter and mag-filter describe the method that should +be used for minification and magnification when rendering, +respectively. Possible values are nearest and linear. +

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wrap-s and wrap-t describe how to interpret texture +coordinates that are greater than 1.0. Possible values are +repeat, clamp, clamp-to-border, and +clamp-to-edge. +

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