From 7fe48853acbd376cdd9c701d6d37acc2784d130d Mon Sep 17 00:00:00 2001 From: David Thompson Date: Mon, 23 Jan 2017 21:44:37 -0500 Subject: Add Chickadee manual. --- manuals/chickadee/Graphics.html | 110 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 110 insertions(+) create mode 100644 manuals/chickadee/Graphics.html (limited to 'manuals/chickadee/Graphics.html') diff --git a/manuals/chickadee/Graphics.html b/manuals/chickadee/Graphics.html new file mode 100644 index 0000000..efe6df6 --- /dev/null +++ b/manuals/chickadee/Graphics.html @@ -0,0 +1,110 @@ + + + + + +The Chickadee Game Toolkit: Graphics + + + + + + + + + + + + + + + + + + + + +
+

+Next: , Previous: , Up: API Reference   [Contents][Index]

+
+
+ +

2.4 Graphics

+ +

Chickadee aims to make hardware-accelerated graphics rendering as +simple and efficient as possible by providing high-level APIs that +interact with the low-level OpenGL API under the hood. Anyone that +has worked with OpenGL directly knows that it has a steep learning +curve and a lot of effort is needed to render even a single triangle. +The Chickadee rendering engine attempts to make it easy to do common +tasks like rendering a sprite while also providing all of the building +blocks to implement additional rendering techniques. +

+ + + + + + + + + + + + + + + + + -- cgit v1.2.3