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diff --git a/posts/2021-10-07-guile-sdl2-0.7.0-released.md b/posts/2021-10-07-guile-sdl2-0.7.0-released.md new file mode 100644 index 0000000..571bb2a --- /dev/null +++ b/posts/2021-10-07-guile-sdl2-0.7.0-released.md @@ -0,0 +1,35 @@ +title: Guile-SDL2 0.7.0 released +date: 2021-10-07 18:00:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.7.0 has been released +--- + +I'm happy to announce that Guile-SDL2 0.7.0 has been released! +Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared +library. The bindings are written in pure Scheme using Guile's foreign +function interface. + +New bindings in this release: + +* SDL_SetTextureBlendMode +* SDL_SetWindowIcon +* SDL_ShowCursor +* SDL_WarpMouseInWindow +* SDL_WarpMouseGlobal + +Mouse wheel events are now supported. + +Thanks to Liliana Prikler for their contributions to this release, and +the previous release which did not get a release announcement. + +tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.8.0.tar.gz> + +signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.8.0.tar.gz.asc> + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! |