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+<p>
+Next: <a href="Meshes.html" accesskey="n" rel="next">Meshes</a>, Previous: <a href="Lights.html" accesskey="p" rel="prev">Lights</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<span id="Skyboxes-1"></span><h4 class="subsection">5.3.10 Skyboxes</h4>
+
+<p>Skyboxes are used as backgrounds in 3D environments, as well as a
+source of ambient lighting data when rendering 3D objects. The
+<code>(chickadee graphics skybox)</code> module provides an API for making
+skyboxes.
+</p>
+<dl>
+<dt id="index-make_002dskybox">Procedure: <strong>make-skybox</strong> <em>cube-map</em></dt>
+<dd><p>Return a new skybox that uses <var>cube-map</var> for a texture.
+</p></dd></dl>
+
+<dl>
+<dt id="index-skybox_003f">Procedure: <strong>skybox?</strong> <em>obj</em></dt>
+<dd><p>Return <code>#t</code> if <var>obj</var> is a skybox.
+</p></dd></dl>
+
+<dl>
+<dt id="index-skybox_002dcube_002dmap">Procedure: <strong>skybox-cube-map</strong> <em>sky-box</em></dt>
+<dd><p>Return the cube map of <var>skybox</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-draw_002dskybox">Procedure: <strong>draw-skybox</strong> <em>skybox view</em></dt>
+<dd><p>Render <var>skybox</var> to the screen using the view matrix <var>view</var>.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>