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diff --git a/manuals/chickadee/Audio.html b/manuals/chickadee/Audio.html deleted file mode 100644 index 755efb9..0000000 --- a/manuals/chickadee/Audio.html +++ /dev/null @@ -1,177 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2017 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> -<head> -<title>The Chickadee Game Toolkit: Audio</title> - -<meta name="description" content="The Chickadee Game Toolkit: Audio"> -<meta name="keywords" content="The Chickadee Game Toolkit: Audio"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> -<link href="Copying-This-Manual.html#Copying-This-Manual" rel="next" title="Copying This Manual"> -<link href="Viewports.html#Viewports" rel="prev" title="Viewports"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} -blockquote.smallquotation {font-size: smaller} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -div.smalldisplay {margin-left: 3.2em} -div.smallexample {margin-left: 3.2em} -div.smalllisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -pre.smalldisplay {font-family: inherit; font-size: smaller} -pre.smallexample {font-size: smaller} -pre.smallformat {font-family: inherit; font-size: smaller} -pre.smalllisp {font-size: smaller} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css"> - - -</head> - -<body lang="en"> -<a name="Audio"></a> -<div class="header"> -<p> -Previous: <a href="Graphics.html#Graphics" accesskey="p" rel="prev">Graphics</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<a name="Audio-1"></a> -<h3 class="section">2.5 Audio</h3> - -<p>Chickadee has two data types for audio: samples and music. Samples -are for short sound effects like explosions. Music is for, well, -uh…, music. -</p> -<p>Supported file formats include WAV and OGG. -</p> -<dl> -<dt><a name="index-load_002dsample"></a>Scheme Procedure: <strong>load-sample</strong> <em><var>file</var></em></dt> -<dd><p>Load audio sample from <var>file</var>. -</p></dd></dl> - -<dl> -<dt><a name="index-set_002dsample_002dvolume_0021"></a>Scheme Procedure: <strong>set-sample-volume!</strong> <em><var>volume</var></em></dt> -<dd><p>Set the volume that all samples are played at to <var>volume</var>, an -integer value between 0 and 128. -</p></dd></dl> - -<dl> -<dt><a name="index-play_002dsample"></a>Scheme Procedure: <strong>play-sample</strong> <em><var>sample</var></em></dt> -<dd><p>Play <var>sample</var>. Pretty straightforward! -</p></dd></dl> - -<dl> -<dt><a name="index-load_002dmusic"></a>Scheme Procedure: <strong>load-music</strong> <em><var>file</var></em></dt> -<dd><p>Load music from <var>file</var>. -</p></dd></dl> - -<dl> -<dt><a name="index-music_002dvolume"></a>Scheme Procedure: <strong>music-volume</strong></dt> -<dd><p>Return the volume level for music, an integer value between 0 and 128. -</p></dd></dl> - -<dl> -<dt><a name="index-set_002dmusic_002dvolume_0021"></a>Scheme Procedure: <strong>set-music-volume!</strong> <em><var>volume</var></em></dt> -<dd><p>Set the volume that music is played at to <var>volume</var>, an integer -value between 0 and 128. -</p></dd></dl> - -<dl> -<dt><a name="index-play_002dmusic"></a>Scheme Procedure: <strong>play-music</strong> <em><var>music</var> [<var>loop?</var>]</em></dt> -<dd><p>Play <var>music</var>. If <var>loop?</var>, play it over and over and over and -over and… -</p></dd></dl> - -<dl> -<dt><a name="index-pause_002dmusic"></a>Scheme Procedure: <strong>pause-music</strong></dt> -<dd><p>Pause the current music track. -</p></dd></dl> - -<dl> -<dt><a name="index-resume_002dmusic"></a>Scheme Procedure: <strong>resume-music</strong></dt> -<dd><p>Resume the current music track. -</p></dd></dl> - -<dl> -<dt><a name="index-rewind_002dmusic"></a>Scheme Procedure: <strong>rewind-music</strong></dt> -<dd><p>estart the current music track from the beginning. -</p></dd></dl> - -<dl> -<dt><a name="index-stop_002dmusic"></a>Scheme Procedure: <strong>stop-music</strong></dt> -<dd><p>Stop playing the current music track. -</p></dd></dl> - -<dl> -<dt><a name="index-music_002dplaying_003f"></a>Scheme Procedure: <strong>music-playing?</strong></dt> -<dd><p>Return <code>#t</code> if music is currently playing. -</p></dd></dl> - -<dl> -<dt><a name="index-music_002dpaused_003f"></a>Scheme Procedure: <strong>music-paused?</strong></dt> -<dd><p>Return <code>#t</code> if music is currently paused. -</p></dd></dl> - - - - -</body> -</html> |