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(library (strigoform audio)
  (export load-audio
          audio-play
          audio-pause
          audio-volume
          set-audio-volume!
          set-audio-loop!
          audio-seek
          load-sound-effect
          sound-effect-play)
  (import (scheme base)
          (hoot ffi)
          (hoot match)
          (only (hoot syntax) define*)
          (strigoform element))

  (define-foreign load-audio
    "audio" "new"
    (ref string) -> (ref null extern))
  (define-foreign audio-play
    "audio" "play"
    (ref null extern) -> none)
  (define-foreign audio-pause
    "audio" "pause"
    (ref null extern) -> none)
  (define-foreign audio-volume
    "audio" "volume"
    (ref null extern) -> f64)
  (define-foreign set-audio-volume!
    "audio" "setVolume"
    (ref null extern) f64 -> none)
  (define-foreign set-audio-loop!
    "audio" "setLoop"
    (ref null extern) i32 -> none)
  (define-foreign audio-seek
    "audio" "seek"
    (ref null extern) f64 -> none)

  ;; So we can play many overlapping audio samples at once.
  (define (load-sound-effect src)
    (let* ((k 32)
           (audio (load-audio src))
           (vec (make-vector k)))
      (do ((i 0 (+ i 1)))
          ((= i k))
        (vector-set! vec i (clone-element audio)))
      (vector 0 vec)))

  (define* (sound-effect-play sound  #:optional (volume 1.0))
    (match sound
      (#(i vec)
       (let ((audio (vector-ref vec i)))
         (set-audio-volume! audio volume)
         (audio-play audio)
         (vector-set! sound 0 (modulo (+ i 1) (vector-length vec))))))))