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* Animations!David Thompson2023-10-281-11/+20
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* Change turret firing pattern.David Thompson2023-10-281-13/+17
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* Undo some testing code.David Thompson2023-10-281-5/+5
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* Use starfield background.David Thompson2023-10-281-11/+17
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* Fix scroll speed transitions.David Thompson2023-10-281-17/+20
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* Add rough, but fuller level. Mostly just a rough map.David Thompson2023-10-281-0/+1
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* Scriptable scroll speed!David Thompson2023-10-281-40/+76
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* Remove pks.David Thompson2023-10-281-2/+0
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* Add scroll dy to non-stationary enemies, too.David Thompson2023-10-281-5/+7
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* Start updating assets to use Christine's sprites; add nested scripts.David Thompson2023-10-281-32/+93
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* Use monogram font.David Thompson2023-10-281-4/+4
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* Friday's progress. lots of placeholder art.David Thompson2023-10-271-86/+131
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* Remove unused background from map.David Thompson2023-10-271-10/+5
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* Re-enable player death sound, but half volume.David Thompson2023-10-271-1/+1
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* Add particles.David Thompson2023-10-271-24/+151
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* Pass bullet type to collide proc.David Thompson2023-10-261-6/+10
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* Enemy animation.David Thompson2023-10-261-28/+41
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* Per-bullet hitboxes; scoring.David Thompson2023-10-261-47/+66
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* Add focus fire.David Thompson2023-10-251-38/+66
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* Update map; don't play explosion sound when enemy goes out of bounds.David Thompson2023-10-251-7/+8
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* Add paused, game-win states.David Thompson2023-10-251-11/+36
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* Fix stationary enemy movement.David Thompson2023-10-251-1/+4
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* Lots of changes!David Thompson2023-10-251-1033/+1004
| | | | | | * Update reflect library * Text alginment * Tiled map compilation!
* Add basic HUD; prevent default key event handler.David Thompson2023-10-241-11/+44
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* Use define-type for vec2.David Thompson2023-10-241-30/+34
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* Remove unused vars.David Thompson2023-10-231-5/+0
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* load images programatically.David Thompson2023-10-231-6/+10
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* Use tagged vector for level.David Thompson2023-10-231-9/+11
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* Use tagged vector for bullet pool.David Thompson2023-10-231-11/+15
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* Misc updates...David Thompson2023-10-231-11/+18
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* Improve spawn positioning; add stationary enemies.David Thompson2023-10-231-11/+17
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* Resize canvas to fit window size, rewrite enemies.David Thompson2023-10-231-193/+282
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* Parallax background.David Thompson2023-10-231-2/+16
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* Add state reset.David Thompson2023-10-221-1/+37
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* Enemies with cancellable scripts.David Thompson2023-10-221-55/+71
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* Add some more placeholder level.David Thompson2023-10-221-2/+30
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* Add a bunch of sound effects.David Thompson2023-10-221-32/+84
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* Fix enemy collision, collide player with enemies.David Thompson2023-10-221-31/+51
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* Player can be hit by enemy bullets.David Thompson2023-10-221-1/+12
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* Fix scheduler, add player lives, update player sprite.David Thompson2023-10-221-32/+73
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* Enemy bullets and level scrolling.David Thompson2023-10-221-92/+170
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* Enemies that can take damage from player bullets.David Thompson2023-10-221-72/+182
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* Day 1 progress.David Thompson2023-10-221-0/+527