Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Add basic HUD; prevent default key event handler. | David Thompson | 2023-10-24 | 2 | -11/+53 | |
* | Use define-type for vec2. | David Thompson | 2023-10-24 | 1 | -30/+34 | |
* | Ignore zip bundle file. | David Thompson | 2023-10-24 | 1 | -0/+1 | |
* | Remove unused vars. | David Thompson | 2023-10-23 | 1 | -5/+0 | |
* | load images programatically. | David Thompson | 2023-10-23 | 3 | -14/+17 | |
* | Use tagged vector for level. | David Thompson | 2023-10-23 | 1 | -9/+11 | |
* | Use tagged vector for bullet pool. | David Thompson | 2023-10-23 | 1 | -11/+15 | |
* | Misc updates... | David Thompson | 2023-10-23 | 1 | -11/+18 | |
* | Add Makefile. | David Thompson | 2023-10-23 | 1 | -0/+2 | |
* | Improve spawn positioning; add stationary enemies. | David Thompson | 2023-10-23 | 1 | -11/+17 | |
* | Resize canvas to fit window size, rewrite enemies. | David Thompson | 2023-10-23 | 5 | -196/+308 | |
* | Parallax background. | David Thompson | 2023-10-23 | 5 | -2/+17 | |
* | Add state reset. | David Thompson | 2023-10-22 | 1 | -1/+37 | |
* | Enemies with cancellable scripts. | David Thompson | 2023-10-22 | 1 | -55/+71 | |
* | Add some more placeholder level. | David Thompson | 2023-10-22 | 1 | -2/+30 | |
* | Add a bunch of sound effects. | David Thompson | 2023-10-22 | 8 | -32/+101 | |
* | Fix enemy collision, collide player with enemies. | David Thompson | 2023-10-22 | 1 | -31/+51 | |
* | Update player bullet sprite. | David Thompson | 2023-10-22 | 2 | -0/+0 | |
* | Player can be hit by enemy bullets. | David Thompson | 2023-10-22 | 1 | -1/+12 | |
* | Fix scheduler, add player lives, update player sprite. | David Thompson | 2023-10-22 | 3 | -32/+73 | |
* | Enemy bullets and level scrolling. | David Thompson | 2023-10-22 | 4 | -92/+171 | |
* | Enemies that can take damage from player bullets. | David Thompson | 2023-10-22 | 4 | -72/+183 | |
* | Day 1 progress. | David Thompson | 2023-10-22 | 17 | -0/+1372 |