Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Include font in bundle. | David Thompson | 2023-10-28 | 1 | -1/+1 | |
* | Remove pks. | David Thompson | 2023-10-28 | 1 | -2/+0 | |
* | Small demo level update. | David Thompson | 2023-10-28 | 1 | -4/+2 | |
* | bundle target depends on game.wasm. | David Thompson | 2023-10-28 | 1 | -1/+1 | |
* | Use game name for the zip file. | David Thompson | 2023-10-28 | 2 | -2/+3 | |
* | Add scroll dy to non-stationary enemies, too. | David Thompson | 2023-10-28 | 1 | -5/+7 | |
* | Start updating assets to use Christine's sprites; add nested scripts. | David Thompson | 2023-10-28 | 15 | -41/+224 | |
* | Add start of Strigoform sprites | Christine Lemmer-Webber | 2023-10-28 | 1 | -0/+0 | |
* | Use monogram font. | David Thompson | 2023-10-28 | 4 | -4/+11 | |
* | Add 'make serve' target. | David Thompson | 2023-10-28 | 1 | -0/+3 | |
* | Make game buildable using Guix. | David Thompson | 2023-10-28 | 2 | -6/+5 | |
* | Friday's progress. lots of placeholder art. | David Thompson | 2023-10-27 | 24 | -103/+173 | |
* | Remove unused background from map. | David Thompson | 2023-10-27 | 4 | -56/+6 | |
* | Re-enable player death sound, but half volume. | David Thompson | 2023-10-27 | 1 | -1/+1 | |
* | Add particles. | David Thompson | 2023-10-27 | 4 | -24/+171 | |
* | Pass bullet type to collide proc. | David Thompson | 2023-10-26 | 1 | -6/+10 | |
* | Enemy animation. | David Thompson | 2023-10-26 | 1 | -28/+41 | |
* | Per-bullet hitboxes; scoring. | David Thompson | 2023-10-26 | 3 | -47/+66 | |
* | Add focus fire. | David Thompson | 2023-10-25 | 5 | -39/+67 | |
* | Update map; don't play explosion sound when enemy goes out of bounds. | David Thompson | 2023-10-25 | 4 | -14/+15 | |
* | Add paused, game-win states. | David Thompson | 2023-10-25 | 1 | -11/+36 | |
* | Fix stationary enemy movement. | David Thompson | 2023-10-25 | 2 | -2/+6 | |
* | Lots of changes! | David Thompson | 2023-10-25 | 13 | -1033/+1783 | |
* | Add basic HUD; prevent default key event handler. | David Thompson | 2023-10-24 | 2 | -11/+53 | |
* | Use define-type for vec2. | David Thompson | 2023-10-24 | 1 | -30/+34 | |
* | Ignore zip bundle file. | David Thompson | 2023-10-24 | 1 | -0/+1 | |
* | Remove unused vars. | David Thompson | 2023-10-23 | 1 | -5/+0 | |
* | load images programatically. | David Thompson | 2023-10-23 | 3 | -14/+17 | |
* | Use tagged vector for level. | David Thompson | 2023-10-23 | 1 | -9/+11 | |
* | Use tagged vector for bullet pool. | David Thompson | 2023-10-23 | 1 | -11/+15 | |
* | Misc updates... | David Thompson | 2023-10-23 | 1 | -11/+18 | |
* | Add Makefile. | David Thompson | 2023-10-23 | 1 | -0/+2 | |
* | Improve spawn positioning; add stationary enemies. | David Thompson | 2023-10-23 | 1 | -11/+17 | |
* | Resize canvas to fit window size, rewrite enemies. | David Thompson | 2023-10-23 | 5 | -196/+308 | |
* | Parallax background. | David Thompson | 2023-10-23 | 5 | -2/+17 | |
* | Add state reset. | David Thompson | 2023-10-22 | 1 | -1/+37 | |
* | Enemies with cancellable scripts. | David Thompson | 2023-10-22 | 1 | -55/+71 | |
* | Add some more placeholder level. | David Thompson | 2023-10-22 | 1 | -2/+30 | |
* | Add a bunch of sound effects. | David Thompson | 2023-10-22 | 8 | -32/+101 | |
* | Fix enemy collision, collide player with enemies. | David Thompson | 2023-10-22 | 1 | -31/+51 | |
* | Update player bullet sprite. | David Thompson | 2023-10-22 | 2 | -0/+0 | |
* | Player can be hit by enemy bullets. | David Thompson | 2023-10-22 | 1 | -1/+12 | |
* | Fix scheduler, add player lives, update player sprite. | David Thompson | 2023-10-22 | 3 | -32/+73 | |
* | Enemy bullets and level scrolling. | David Thompson | 2023-10-22 | 4 | -92/+171 | |
* | Enemies that can take damage from player bullets. | David Thompson | 2023-10-22 | 4 | -72/+183 | |
* | Day 1 progress. | David Thompson | 2023-10-22 | 17 | -0/+1372 |