Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Include font in bundle. | David Thompson | 2023-10-28 | 1 | -1/+1 |
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* | Remove pks. | David Thompson | 2023-10-28 | 1 | -2/+0 |
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* | Small demo level update. | David Thompson | 2023-10-28 | 1 | -4/+2 |
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* | bundle target depends on game.wasm. | David Thompson | 2023-10-28 | 1 | -1/+1 |
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* | Use game name for the zip file. | David Thompson | 2023-10-28 | 2 | -2/+3 |
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* | Add scroll dy to non-stationary enemies, too. | David Thompson | 2023-10-28 | 1 | -5/+7 |
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* | Start updating assets to use Christine's sprites; add nested scripts. | David Thompson | 2023-10-28 | 15 | -41/+224 |
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* | Add start of Strigoform sprites | Christine Lemmer-Webber | 2023-10-28 | 1 | -0/+0 |
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* | Use monogram font. | David Thompson | 2023-10-28 | 4 | -4/+11 |
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* | Add 'make serve' target. | David Thompson | 2023-10-28 | 1 | -0/+3 |
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* | Make game buildable using Guix. | David Thompson | 2023-10-28 | 2 | -6/+5 |
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* | Friday's progress. lots of placeholder art. | David Thompson | 2023-10-27 | 24 | -103/+173 |
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* | Remove unused background from map. | David Thompson | 2023-10-27 | 4 | -56/+6 |
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* | Re-enable player death sound, but half volume. | David Thompson | 2023-10-27 | 1 | -1/+1 |
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* | Add particles. | David Thompson | 2023-10-27 | 4 | -24/+171 |
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* | Pass bullet type to collide proc. | David Thompson | 2023-10-26 | 1 | -6/+10 |
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* | Enemy animation. | David Thompson | 2023-10-26 | 1 | -28/+41 |
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* | Per-bullet hitboxes; scoring. | David Thompson | 2023-10-26 | 3 | -47/+66 |
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* | Add focus fire. | David Thompson | 2023-10-25 | 5 | -39/+67 |
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* | Update map; don't play explosion sound when enemy goes out of bounds. | David Thompson | 2023-10-25 | 4 | -14/+15 |
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* | Add paused, game-win states. | David Thompson | 2023-10-25 | 1 | -11/+36 |
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* | Fix stationary enemy movement. | David Thompson | 2023-10-25 | 2 | -2/+6 |
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* | Lots of changes! | David Thompson | 2023-10-25 | 13 | -1033/+1783 |
| | | | | | | * Update reflect library * Text alginment * Tiled map compilation! | ||||
* | Add basic HUD; prevent default key event handler. | David Thompson | 2023-10-24 | 2 | -11/+53 |
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* | Use define-type for vec2. | David Thompson | 2023-10-24 | 1 | -30/+34 |
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* | Ignore zip bundle file. | David Thompson | 2023-10-24 | 1 | -0/+1 |
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* | Remove unused vars. | David Thompson | 2023-10-23 | 1 | -5/+0 |
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* | load images programatically. | David Thompson | 2023-10-23 | 3 | -14/+17 |
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* | Use tagged vector for level. | David Thompson | 2023-10-23 | 1 | -9/+11 |
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* | Use tagged vector for bullet pool. | David Thompson | 2023-10-23 | 1 | -11/+15 |
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* | Misc updates... | David Thompson | 2023-10-23 | 1 | -11/+18 |
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* | Add Makefile. | David Thompson | 2023-10-23 | 1 | -0/+2 |
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* | Improve spawn positioning; add stationary enemies. | David Thompson | 2023-10-23 | 1 | -11/+17 |
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* | Resize canvas to fit window size, rewrite enemies. | David Thompson | 2023-10-23 | 5 | -196/+308 |
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* | Parallax background. | David Thompson | 2023-10-23 | 5 | -2/+17 |
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* | Add state reset. | David Thompson | 2023-10-22 | 1 | -1/+37 |
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* | Enemies with cancellable scripts. | David Thompson | 2023-10-22 | 1 | -55/+71 |
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* | Add some more placeholder level. | David Thompson | 2023-10-22 | 1 | -2/+30 |
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* | Add a bunch of sound effects. | David Thompson | 2023-10-22 | 8 | -32/+101 |
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* | Fix enemy collision, collide player with enemies. | David Thompson | 2023-10-22 | 1 | -31/+51 |
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* | Update player bullet sprite. | David Thompson | 2023-10-22 | 2 | -0/+0 |
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* | Player can be hit by enemy bullets. | David Thompson | 2023-10-22 | 1 | -1/+12 |
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* | Fix scheduler, add player lives, update player sprite. | David Thompson | 2023-10-22 | 3 | -32/+73 |
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* | Enemy bullets and level scrolling. | David Thompson | 2023-10-22 | 4 | -92/+171 |
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* | Enemies that can take damage from player bullets. | David Thompson | 2023-10-22 | 4 | -72/+183 |
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* | Day 1 progress. | David Thompson | 2023-10-22 | 17 | -0/+1372 |