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authorDavid Thompson <dthompson2@worcester.edu>2023-10-29 12:46:19 -0400
committerDavid Thompson <dthompson2@worcester.edu>2023-10-29 12:46:19 -0400
commitbb981c561a41f6a8d8ca9e65b381eeab721a89e8 (patch)
treeb9be244bf89973492b0f14c0a57ad7d11aec3374 /todo.org
parent4cbdfc0ba1be4e4d867b59a913dece31a86beee3 (diff)
More varied flyer behavior; map tweaks.
Diffstat (limited to 'todo.org')
-rw-r--r--todo.org16
1 files changed, 8 insertions, 8 deletions
diff --git a/todo.org b/todo.org
index 841b91e..e135b11 100644
--- a/todo.org
+++ b/todo.org
@@ -2,21 +2,21 @@
* DONE tiled map compilation
* DONE pause state
-* TODO intro state
+* DONE intro state
* DONE win state
* DONE focus fire
* DONE per bullet hitbox
-* TODO parallax tile object backgrounds
-* TODO player animation
+* DONE parallax backgrounds
+* DONE player animation
* DONE enemy animation
* DONE nested scripts
-* TODO turret enemy
-* TODO popcorn enemy
-* TODO flying enemy 1
-* TODO flying enemy 2
+* DONE turret enemy
+* DONE popcorn enemy
+* DONE flying enemy 1
+* DONE flying enemy 2
* TODO boss
* DONE scoring
-* TODO design map
+* DONE design map
** phases
- open space, just the player for the first screen of tiles
- popcorn appear