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authorDavid Thompson <dthompson2@worcester.edu>2023-10-27 08:44:47 -0400
committerDavid Thompson <dthompson2@worcester.edu>2023-10-27 08:44:47 -0400
commitf8ab2dce647a9c6906df69717797478c127b2f8f (patch)
treedaed71ebe0576b6c8fd94eea3d0ddc23c41602bf
parent0efa6b7c33ae51fb667139bf30940f087663a30d (diff)
Re-enable player death sound, but half volume.
-rw-r--r--game.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/game.scm b/game.scm
index 0b7b4dd..b4ee027 100644
--- a/game.scm
+++ b/game.scm
@@ -936,7 +936,7 @@
(set-vec2-y! player-position (- game-height 12.0)))
(define (player-die!)
(unless *player-invincible?*
- ;; (sound-effect-play sound:player-death)
+ (sound-effect-play sound:player-death 0.5)
(set! *player-lives* (max (- *player-lives* 1) 0))
(player-position-reset!)
(run-script