diff options
author | David Thompson <dthompson2@worcester.edu> | 2023-10-27 08:44:47 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-10-27 08:44:47 -0400 |
commit | f8ab2dce647a9c6906df69717797478c127b2f8f (patch) | |
tree | daed71ebe0576b6c8fd94eea3d0ddc23c41602bf | |
parent | 0efa6b7c33ae51fb667139bf30940f087663a30d (diff) |
Re-enable player death sound, but half volume.
-rw-r--r-- | game.scm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -936,7 +936,7 @@ (set-vec2-y! player-position (- game-height 12.0))) (define (player-die!) (unless *player-invincible?* - ;; (sound-effect-play sound:player-death) + (sound-effect-play sound:player-death 0.5) (set! *player-lives* (max (- *player-lives* 1) 0)) (player-position-reset!) (run-script |