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authorDavid Thompson <dthompson2@worcester.edu>2023-10-28 15:39:18 -0400
committerDavid Thompson <dthompson2@worcester.edu>2023-10-28 15:39:18 -0400
commit9273ffb77ad3ddb2630c61a38618e2639ed34097 (patch)
tree2e74b0002225df67bad332bcc87d2b8f3094a49a
parent6128c495562f0aa9aa805b38bb5e153c1a175212 (diff)
Undo some testing code.
-rw-r--r--game.scm10
1 files changed, 5 insertions, 5 deletions
diff --git a/game.scm b/game.scm
index 66b79bf..f9ac6e9 100644
--- a/game.scm
+++ b/game.scm
@@ -1260,12 +1260,12 @@
(define (reset!)
(set! *game-state* 'play)
(scheduler-reset! *scheduler*)
- ;; (set! *scroll* 0.0)
- (set! *scroll* (* 250.0 tile-height))
+ (set! *scroll* 0.0)
+ ;; (set! *scroll* (* 250.0 tile-height))
(set! *last-scroll* 0.0)
- ;; (set! *last-row-scanned* (level-height level))
- (set! *last-row-scanned* (- (level-height level)
- 250))
+ (set! *last-row-scanned* (level-height level))
+ ;; (set! *last-row-scanned* (- (level-height level)
+ ;; 250))
(bullet-pool-reset! player-bullets)
(bullet-pool-reset! enemy-bullets)
(enemy-pool-reset! enemies)