diff options
author | David Thompson <dthompson2@worcester.edu> | 2023-10-28 15:39:18 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-10-28 15:39:18 -0400 |
commit | 9273ffb77ad3ddb2630c61a38618e2639ed34097 (patch) | |
tree | 2e74b0002225df67bad332bcc87d2b8f3094a49a | |
parent | 6128c495562f0aa9aa805b38bb5e153c1a175212 (diff) |
Undo some testing code.
-rw-r--r-- | game.scm | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -1260,12 +1260,12 @@ (define (reset!) (set! *game-state* 'play) (scheduler-reset! *scheduler*) - ;; (set! *scroll* 0.0) - (set! *scroll* (* 250.0 tile-height)) + (set! *scroll* 0.0) + ;; (set! *scroll* (* 250.0 tile-height)) (set! *last-scroll* 0.0) - ;; (set! *last-row-scanned* (level-height level)) - (set! *last-row-scanned* (- (level-height level) - 250)) + (set! *last-row-scanned* (level-height level)) + ;; (set! *last-row-scanned* (- (level-height level) + ;; 250)) (bullet-pool-reset! player-bullets) (bullet-pool-reset! enemy-bullets) (enemy-pool-reset! enemies) |