#!/bin/sh abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd`" abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd`" export GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH" export GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH" if [ -n "$LOCAL_CHICKADEE" ] then export GUILE_LOAD_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_PATH export GUILE_LOAD_COMPILED_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_COMPILED_PATH export CHICKADEE_DATADIR=$LOCAL_CHICKADEE/data fi if [ -n "$LOCAL_STARLING" ] then export GUILE_LOAD_PATH=$LOCAL_STARLING:$GUILE_LOAD_PATH export GUILE_LOAD_COMPILED_PATH=$LOCAL_STARLING:$GUILE_LOAD_COMPILED_PATH fi PATH="$abs_top_builddir/scripts:$PATH" export PATH exec "$@"