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-rw-r--r--bonnie-bee/assets.scm24
1 files changed, 14 insertions, 10 deletions
diff --git a/bonnie-bee/assets.scm b/bonnie-bee/assets.scm
index 3542043..7c96307 100644
--- a/bonnie-bee/assets.scm
+++ b/bonnie-bee/assets.scm
@@ -7,13 +7,14 @@
monogram-font
background-image
particle-image
+ darkness-image
bee-atlas
bullet-atlas
- popcorn-image
- flower-image
- turret-image
- moth-image
- beetle-image
+ popcorn-atlas
+ flower-atlas
+ turret-atlas
+ moth-atlas
+ beetle-atlas
explosion-sound
pickup-sound
enemy-shoot-sound
@@ -22,6 +23,7 @@
player-shoot-sound
player-bomb-sound
pollen-release-sound
+ hehehe-sound
intro-music
main-music))
@@ -33,13 +35,14 @@
(define-asset monogram-font (load-font (scope-datadir "assets/fonts/monogram_extended.ttf") 12))
(define-asset background-image (load-image (scope-datadir "assets/images/background.png")))
(define-asset particle-image (load-image (scope-datadir "assets/images/particle.png")))
+(define-asset darkness-image (load-image (scope-datadir "assets/images/darkness.png")))
(define-asset bee-atlas (load-tileset (scope-datadir "assets/images/bee.png") 32 32))
(define-asset bullet-atlas (load-tileset (scope-datadir "assets/images/bullets.png") 16 16))
-(define-asset flower-image (load-image (scope-datadir "assets/images/flower.png")))
-(define-asset popcorn-image (load-image (scope-datadir "assets/images/popcorn.png")))
-(define-asset turret-image (load-image (scope-datadir "assets/images/flower-turret.png")))
-(define-asset moth-image (load-image (scope-datadir "assets/images/moth.png")))
-(define-asset beetle-image (load-image (scope-datadir "assets/images/beetle.png")))
+(define-asset flower-atlas (load-tileset (scope-datadir "assets/images/flower.png") 64 64))
+(define-asset popcorn-atlas (load-tileset (scope-datadir "assets/images/popcorn.png") 32 32))
+(define-asset turret-atlas (load-tileset (scope-datadir "assets/images/turret.png") 64 64))
+(define-asset moth-atlas (load-tileset (scope-datadir "assets/images/moth.png") 64 64))
+(define-asset beetle-atlas (load-tileset (scope-datadir "assets/images/beetle.png") 128 64))
(define-asset explosion-sound (load-audio (scope-datadir "assets/sounds/explosion.wav")))
(define-asset pickup-sound (load-audio (scope-datadir "assets/sounds/pickup.wav")))
(define-asset enemy-shoot-sound (load-audio (scope-datadir "assets/sounds/enemy-shoot.wav")))
@@ -48,5 +51,6 @@
(define-asset player-shoot-sound (load-audio (scope-datadir "assets/sounds/player-shoot.wav")))
(define-asset player-bomb-sound (load-audio (scope-datadir "assets/sounds/player-bomb.wav")))
(define-asset pollen-release-sound (load-audio (scope-datadir "assets/sounds/pollen-release.wav")))
+(define-asset hehehe-sound (load-audio (scope-datadir "assets/sounds/hehehe.wav")))
(define-asset intro-music (load-audio (scope-datadir "assets/sounds/intro.ogg") #:mode 'stream))
(define-asset main-music (load-audio (scope-datadir "assets/sounds/main.ogg") #:mode 'stream))