diff options
author | David Thompson <dthompson@vistahigherlearning.com> | 2021-10-23 17:09:34 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2021-10-23 17:09:34 -0400 |
commit | 3fc18437f905f18aa4bf3b688930dbc68f8721b3 (patch) | |
tree | e14a25532309c88e2a33d5a7641f381a69733966 /bonnie-bee/assets.scm | |
parent | fb31282c18f33acb6de24e604059df6d05477491 (diff) |
Lots of tweaks and also sprite animations!
Diffstat (limited to 'bonnie-bee/assets.scm')
-rw-r--r-- | bonnie-bee/assets.scm | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/bonnie-bee/assets.scm b/bonnie-bee/assets.scm index 3542043..7c96307 100644 --- a/bonnie-bee/assets.scm +++ b/bonnie-bee/assets.scm @@ -7,13 +7,14 @@ monogram-font background-image particle-image + darkness-image bee-atlas bullet-atlas - popcorn-image - flower-image - turret-image - moth-image - beetle-image + popcorn-atlas + flower-atlas + turret-atlas + moth-atlas + beetle-atlas explosion-sound pickup-sound enemy-shoot-sound @@ -22,6 +23,7 @@ player-shoot-sound player-bomb-sound pollen-release-sound + hehehe-sound intro-music main-music)) @@ -33,13 +35,14 @@ (define-asset monogram-font (load-font (scope-datadir "assets/fonts/monogram_extended.ttf") 12)) (define-asset background-image (load-image (scope-datadir "assets/images/background.png"))) (define-asset particle-image (load-image (scope-datadir "assets/images/particle.png"))) +(define-asset darkness-image (load-image (scope-datadir "assets/images/darkness.png"))) (define-asset bee-atlas (load-tileset (scope-datadir "assets/images/bee.png") 32 32)) (define-asset bullet-atlas (load-tileset (scope-datadir "assets/images/bullets.png") 16 16)) -(define-asset flower-image (load-image (scope-datadir "assets/images/flower.png"))) -(define-asset popcorn-image (load-image (scope-datadir "assets/images/popcorn.png"))) -(define-asset turret-image (load-image (scope-datadir "assets/images/flower-turret.png"))) -(define-asset moth-image (load-image (scope-datadir "assets/images/moth.png"))) -(define-asset beetle-image (load-image (scope-datadir "assets/images/beetle.png"))) +(define-asset flower-atlas (load-tileset (scope-datadir "assets/images/flower.png") 64 64)) +(define-asset popcorn-atlas (load-tileset (scope-datadir "assets/images/popcorn.png") 32 32)) +(define-asset turret-atlas (load-tileset (scope-datadir "assets/images/turret.png") 64 64)) +(define-asset moth-atlas (load-tileset (scope-datadir "assets/images/moth.png") 64 64)) +(define-asset beetle-atlas (load-tileset (scope-datadir "assets/images/beetle.png") 128 64)) (define-asset explosion-sound (load-audio (scope-datadir "assets/sounds/explosion.wav"))) (define-asset pickup-sound (load-audio (scope-datadir "assets/sounds/pickup.wav"))) (define-asset enemy-shoot-sound (load-audio (scope-datadir "assets/sounds/enemy-shoot.wav"))) @@ -48,5 +51,6 @@ (define-asset player-shoot-sound (load-audio (scope-datadir "assets/sounds/player-shoot.wav"))) (define-asset player-bomb-sound (load-audio (scope-datadir "assets/sounds/player-bomb.wav"))) (define-asset pollen-release-sound (load-audio (scope-datadir "assets/sounds/pollen-release.wav"))) +(define-asset hehehe-sound (load-audio (scope-datadir "assets/sounds/hehehe.wav"))) (define-asset intro-music (load-audio (scope-datadir "assets/sounds/intro.ogg") #:mode 'stream)) (define-asset main-music (load-audio (scope-datadir "assets/sounds/main.ogg") #:mode 'stream)) |