diff options
author | David Thompson <dthompson@vistahigherlearning.com> | 2021-10-16 16:22:08 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2021-10-16 16:22:08 -0400 |
commit | de833c9d524d2e47b3812612995290795d2e7b84 (patch) | |
tree | 707246a8c3324b6b9d16507241a1e00ce2843168 /bonnie-bee/actor.scm | |
parent | 58266627bf3ea66dfc6f8434c32304758d1d9e98 (diff) |
Allow player to shoot and add flowers to harvest pollen from.
Diffstat (limited to 'bonnie-bee/actor.scm')
-rw-r--r-- | bonnie-bee/actor.scm | 60 |
1 files changed, 37 insertions, 23 deletions
diff --git a/bonnie-bee/actor.scm b/bonnie-bee/actor.scm index db49372..a734d6a 100644 --- a/bonnie-bee/actor.scm +++ b/bonnie-bee/actor.scm @@ -10,7 +10,11 @@ hitbox world-hitbox quadtree - on-collide)) + on-collide + <damageable> + dead? + damage + on-death)) (define-class <actor> (<node-2d>) (velocity #:getter velocity #:init-form (vec2 0.0 0.0)) @@ -41,27 +45,37 @@ (refresh-world-hitbox actor) (add-to-quadtree actor)) -(define-method (update (actor <actor>) dt) +(define-method (collision-check (actor <actor>)) (let ((p (position actor)) - (v (velocity actor)) (r (world-hitbox actor))) - (unless (and (= (vec2-x v) 0.0) (= (vec2-y v) 0.0)) - (remove-from-quadtree actor) - (vec2-add! p v) - (refresh-world-hitbox actor) - (quadtree-find - (quadtree actor) r - (lambda (other) - ;; Calculate overlap. - (let* ((ro (world-hitbox other)) - (xo (max (- (min (rect-right r) (rect-right ro)) - (max (rect-left r) (rect-left ro))) - 0.0)) - (yo (max (- (min (rect-top r) (rect-top ro)) - (max (rect-bottom r) (rect-bottom ro))) - 0.0))) - (if (or (= xo 0.0) (= yo 0.0)) - #f ; no collision - (on-collide actor other))))) - (add-to-quadtree actor) - (dirty! actor)))) + (quadtree-find + (quadtree actor) r + (lambda (other) + (and (not (eq? other actor)) + (rect-intersects? r (world-hitbox other)) + (on-collide actor other)))))) + +(define-method (update (actor <actor>) dt) + (let ((p (position actor)) + (v (velocity actor))) + (if (and (= (vec2-x v) 0.0) (= (vec2-y v) 0.0)) + (collision-check actor) + (begin + (remove-from-quadtree actor) + (vec2-add! p v) + (refresh-world-hitbox actor) + (collision-check actor) + (add-to-quadtree actor) + (dirty! actor))))) + +(define-class <damageable> () + (health #:accessor health #:init-keyword #:health)) + +(define-method (dead? (d <damageable>)) + (= (health d) 0)) + +(define-method (damage (d <damageable>) x) + (set! (health d) (max (- (health d) x) 0))) + +(define-method (on-death (d <damageable>) bullets) + #t) |