title: Guile-SDL2 0.5.0 released date: 2020-04-07 17:00:00 tags: guile, gamedev, guile-sdl2, release summary: Guile-SDL2 0.5.0 has been released --- I'm happy to announce that Guile-SDL2 0.5.0 has been released! Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared library. The bindings are written in pure Scheme using Guile's foreign function interface. This release features several new bindings: * SDL_GetTextureColorMod * SDL_GetTextureAlphaMod * SDL_RenderDrawRect * SDL_RenderFillRect * SDL_SetRenderTarget * SDL_SetTextureColorMod * SDL_SetTextureAlphaMod Thanks to Hugo Hörnquist for contributing these new bindings! tarball: signature: See the [Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) for more information. Bug reports, bug fixes, feature requests, and patches are welcomed. Happy hacking!